A heuristic strategy for the game of mastermind
Date
4-1993
Degree
Bachelor of Science in Agriculture
College
College of Arts and Sciences (CAS)
Adviser/Committee Chair
Norberto R. Navarrete Jr.
Abstract
The game of Mastermind was represented mathematically. A strategy for the codebreaker in the game is found to be represented by a search tree. Based on ideas observed from Mastermind search trees, a heuristic strategy for the codebreaker in Mastermind was developed. This was compared to two already existing strategies. In terms of search lengths, the new strategy is better than one and a little way behind than the other one. The optimal strategy is still undetermined.
Language
English
Location
UPLB Main Library Special Collections Section (USCS)
Call Number
Thesis
Recommended Citation
Gomez, Ma Vida A., "A heuristic strategy for the game of mastermind" (1993). Undergraduate Theses. 9848.
https://www.ukdr.uplb.edu.ph/etd-undergrad/9848
Document Type
Thesis