A heuristic strategy for the game of mastermind

Date

4-1993

Degree

Bachelor of Science in Agriculture

College

College of Arts and Sciences (CAS)

Adviser/Committee Chair

Norberto R. Navarrete Jr.

Abstract

The game of Mastermind was represented mathematically. A strategy for the codebreaker in the game is found to be represented by a search tree. Based on ideas observed from Mastermind search trees, a heuristic strategy for the codebreaker in Mastermind was developed. This was compared to two already existing strategies. In terms of search lengths, the new strategy is better than one and a little way behind than the other one. The optimal strategy is still undetermined.

Language

English

Location

UPLB Main Library Special Collections Section (USCS)

Call Number

Thesis

Document Type

Thesis

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